12:58:28,181 PM [default-pekko.actor.default-dispatcher-5] [INFO] Slf4jLogger - Slf4jLogger started 12:58:28,970 PM [default-pekko.actor.default-dispatcher-6] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[pekko://default/system/testProbe-2#1161937858] 12:58:28,984 PM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / 12:58:28,989 PM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / via actor Actor[pekko://default/system/testProbe-2#1161937858] 12:58:29,21 PM [default-pekko.actor.default-dispatcher-6] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[pekko://default/system/testProbe-4#-1994609710] 12:58:29,21 PM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 12:58:29,22 PM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[pekko://default/system/testProbe-4#-1994609710] 12:58:29,42 PM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 12:58:29,42 PM [default-pekko.actor.default-dispatcher-6] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[pekko://default/system/testProbe-5#450414671] 12:58:29,42 PM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Queuing transaction operation 12:58:29,42 PM [default-pekko.actor.default-dispatcher-6] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[pekko://default/system/testProbe-5#450414671] 12:58:29,75 PM [default-pekko.actor.default-dispatcher-6] [INFO] CoordinatedShutdown - Running CoordinatedShutdown with reason [ActorSystemTerminateReason]