10:02:59,550 AM [default-akka.actor.default-dispatcher-5] [INFO] Slf4jLogger - Slf4jLogger started 10:03:00,366 AM [default-akka.actor.default-dispatcher-6] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-2#-748157566] 10:03:00,380 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / 10:03:00,386 AM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / via actor Actor[akka://default/system/testProbe-2#-748157566] 10:03:00,417 AM [default-akka.actor.default-dispatcher-6] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-4#-883499745] 10:03:00,417 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 10:03:00,417 AM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[akka://default/system/testProbe-4#-883499745] 10:03:00,440 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 10:03:00,440 AM [default-akka.actor.default-dispatcher-6] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-5#1596305528] 10:03:00,440 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Queuing transaction operation 10:03:00,440 AM [default-akka.actor.default-dispatcher-6] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[akka://default/system/testProbe-5#1596305528] 10:03:00,481 AM [default-akka.actor.default-dispatcher-6] [INFO] CoordinatedShutdown - Running CoordinatedShutdown with reason [ActorSystemTerminateReason]