11:15:11,579 AM [default-akka.actor.default-dispatcher-6] [INFO] Slf4jLogger - Slf4jLogger started 11:15:12,306 AM [default-akka.actor.default-dispatcher-7] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-2#-398337640] 11:15:12,318 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / 11:15:12,324 AM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / via actor Actor[akka://default/system/testProbe-2#-398337640] 11:15:12,352 AM [default-akka.actor.default-dispatcher-7] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-4#-1227864679] 11:15:12,352 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 11:15:12,353 AM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[akka://default/system/testProbe-4#-1227864679] 11:15:12,371 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 11:15:12,371 AM [default-akka.actor.default-dispatcher-7] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-5#195357578] 11:15:12,371 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Queuing transaction operation 11:15:12,371 AM [default-akka.actor.default-dispatcher-7] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[akka://default/system/testProbe-5#195357578] 11:15:12,420 AM [default-akka.actor.default-dispatcher-7] [INFO] CoordinatedShutdown - Running CoordinatedShutdown with reason [ActorSystemTerminateReason]