03:09:49,181 PM [default-pekko.actor.default-dispatcher-5] [INFO] Slf4jLogger - Slf4jLogger started 03:09:49,956 PM [default-pekko.actor.default-dispatcher-6] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[pekko://default/system/testProbe-2#-2045470493] 03:09:49,971 PM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / 03:09:49,977 PM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / via actor Actor[pekko://default/system/testProbe-2#-2045470493] 03:09:50,6 PM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 03:09:50,6 PM [default-pekko.actor.default-dispatcher-6] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[pekko://default/system/testProbe-4#-1747002442] 03:09:50,7 PM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[pekko://default/system/testProbe-4#-1747002442] 03:09:50,27 PM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 03:09:50,27 PM [default-pekko.actor.default-dispatcher-6] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[pekko://default/system/testProbe-5#2056752583] 03:09:50,27 PM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Queuing transaction operation 03:09:50,27 PM [default-pekko.actor.default-dispatcher-6] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[pekko://default/system/testProbe-5#2056752583] 03:09:50,64 PM [default-pekko.actor.default-dispatcher-6] [INFO] CoordinatedShutdown - Running CoordinatedShutdown with reason [ActorSystemTerminateReason]