10:55:51,485 AM [default-akka.actor.default-dispatcher-5] [INFO] Slf4jLogger - Slf4jLogger started 10:55:52,307 AM [default-akka.actor.default-dispatcher-6] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-2#-1589644491] 10:55:52,324 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / 10:55:52,330 AM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / via actor Actor[akka://default/system/testProbe-2#-1589644491] 10:55:52,360 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 10:55:52,360 AM [default-akka.actor.default-dispatcher-6] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-4#1999908506] 10:55:52,360 AM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[akka://default/system/testProbe-4#1999908506] 10:55:52,380 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 10:55:52,380 AM [default-akka.actor.default-dispatcher-6] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-5#610148233] 10:55:52,380 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Queuing transaction operation 10:55:52,380 AM [default-akka.actor.default-dispatcher-6] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[akka://default/system/testProbe-5#610148233] 10:55:52,418 AM [default-akka.actor.default-dispatcher-6] [INFO] CoordinatedShutdown - Running CoordinatedShutdown with reason [ActorSystemTerminateReason]