10:52:58,624 AM [default-akka.actor.default-dispatcher-5] [INFO] Slf4jLogger - Slf4jLogger started 10:52:59,333 AM [default-akka.actor.default-dispatcher-5] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-2#-1919438243] 10:52:59,353 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / 10:52:59,359 AM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / via actor Actor[akka://default/system/testProbe-2#-1919438243] 10:52:59,365 AM [default-akka.actor.default-dispatcher-5] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-4#-64661988] 10:52:59,365 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 10:52:59,365 AM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[akka://default/system/testProbe-4#-64661988] 10:52:59,371 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 10:52:59,371 AM [default-akka.actor.default-dispatcher-5] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-5#2053359880] 10:52:59,371 AM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Queuing transaction operation 10:52:59,371 AM [default-akka.actor.default-dispatcher-5] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[akka://default/system/testProbe-5#2053359880] 10:52:59,399 AM [default-akka.actor.default-dispatcher-5] [INFO] CoordinatedShutdown - Running CoordinatedShutdown with reason [ActorSystemTerminateReason]