05:04:20,349 PM [default-akka.actor.default-dispatcher-4] [INFO] Slf4jLogger - Slf4jLogger started 05:04:20,396 PM [default-akka.actor.default-dispatcher-4] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-13#830063813] 05:04:20,396 PM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / 05:04:20,396 PM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Delete CONFIGURATION / via actor Actor[akka://default/system/testProbe-13#830063813] 05:04:20,419 PM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 05:04:20,419 PM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Queuing transaction operation 05:04:20,420 PM [default-akka.actor.default-dispatcher-4] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-15#921996496] 05:04:20,420 PM [default-akka.actor.default-dispatcher-4] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[akka://default/system/testProbe-15#921996496] 05:04:20,432 PM [default-akka.actor.default-dispatcher-4] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Obtained master actor Actor[akka://default/system/testProbe-16#794787283] 05:04:20,432 PM [main] [DEBUG] ProxyReadWriteTransaction - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / 05:04:20,432 PM [main] [DEBUG] ActorProxyTransactionFacade - RemoteDeviceId[name=dev1, address=localhost/:17830]: Read CONFIGURATION / via actor Actor[akka://default/system/testProbe-16#794787283] 05:04:20,437 PM [default-akka.actor.default-dispatcher-4] [INFO] CoordinatedShutdown - Running CoordinatedShutdown with reason [ActorSystemTerminateReason]